From my use so far, I'd generalize that if you:
Use WiiM devices as streamers in your audio system(s);
Use their room correction and equalization;
Could use some well-integrated deep bass support for some main speakers (whether they be bookshelf-sized or floorstanding),
...then it blends in...
I think I'd want to use much better instrumentation than a phone to measure frequency response, and frankly I'd also want to remove room aberrations from the testing. I think it should be only a very short while before someone at ASR posts some results from their testing.
My guess is that the...
What I haven't found documented with Vanatoo is whether any digital processing is applied to an incoming analog stream, or only when the input is digital. IOW, whether there's ADA conversion going on. It hasn't been a factor before now, since I found Vanatoo's DAC/processing to yield slightly...
I was just looking for a logical starting point to see how that would sound compared to the default (which is the highest settable crossover frequency). Especially if it eliminates any directionality.
I'm trying to as well. The Vanatoo specs claim frequency response to 48Hz (-3db). Theoretically, the sub's crossover should be set to about 65-70Hz, but for whatever reason, whenever RoomFit is in play, the sub's crossover is automatically set to 110Hz and apparently can't be saved to something...
Just some early impressions integrating the Sub Pro with my small Vanatoo T1 active speakers.
Setup:
WiiM Pro streamer (firmware 4.8.724036)
Vanatoo Transparent One active speakers (original release)
WiiM Sub Pro (firmware 5.2.724241)
Line out from Pro to speakers
Pro and Sub WiFi sources
All...
Actually, the sub does have its own mic, most likely used for the same purposes as the mic on other WiiM devices. It's located just below the front port.
Isn't time alignment in the WiiM environment pertinent only to multiroom synchronization? In which case the sub's synchronization would be associated with its linked main speaker(s) and streaming/amplification stage...so in other words, the microphone-equipped WiiM device driving those transducers.
The Sound does look very promising. I'm curious how a pair of them will compare sonically to the similarly-sized Vanatoo active speakers in my bedroom that are being driven from a WiiM Pro.
I'd be more inclined towards something in your WiiM having been corrupted. Might be worthwhile to factory reset. The firmware updates will be reapplied, and you will need to recreate certain configs (e.g., device Favorites), but it could clear up the problem.
What happens when you select your Mac (running Qobuz desktop app) as the QC renderer from your iOS device and try having content sent to it? And vice versa? Since you're doing some heavy lifting with your testing, I think it would help to try using a non-Apple device as the controller and the...
I highly recommend this post at Qobuz Club as a nice summary of items to check off while troubleshooting QC connectivity issues (it's in English):
https://club.qobuz.com/c/set-up-configuration/qobuz-connect-and-wiim-ultra-connected-via-ethernet
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