The HDMI Standards Group isn't really as much a "Standards" group as a "Marketing" group whose main goal is the continued proliferation of "HDMI-capable" devices and the suppression of competing standards; AND the collection of Annual Licensing and Royalty Fees.
A true Standards-oriented group...
@StreamingDanes - Actually, given the range of dates for these posts, I hope you have done "all of the above" on your own, and come to a configuration which pleases you.
Given your rather unique collection of equipment and connections, in truth only you can say which configuration will give you the best sound.
That said: One of your most likely issues is the lesser DAC built-in to the Denon AVR-X2700H - and its even lesser ADC Chipset.
When running the WiiM...
You may want to look more closely at the Codecs used for your various Multichannel Tracks. WiiM has stated that they handle Dolby Digital (and at one point emphasized DD not DD+). ATMOS is a totally different deal, as it is not strictly an Audio Bitstream but rather Audio Objects which the...
Go into the WiiM Home App, and the Mac Mini should be there as an UPnP/DLNA Source. But then, you will be using the WiiM App to select Media or Playlists...
Has it been stated /clarified whether DD support is limited to ARC or also USB/Network Input?? Optical Input are noted as Stereo-only.
And the Amp Ultra has the mysterious "USB Audio Output: Supports up to 8-channel 24-bit/192kHz".
I don't see you mention it, and you were obviously focusing on other aspects of your setup, but...
You not only had left and right separated between two streamers and dacs, but also by two different brands of dac chips - AKM and ESS.
Did you notice any difference in coloration or presentation -...
The way that the Amp Ultra is presented in regards to the USB functionality is odd compared to its predecessors (Amp, Amp Pro) and sibling (Ultra). Each of those other WiiM devices support USB Storage Device Input as well as USB Audio Out. But (apparently) NOT the Amp Ultra.
The available...
1) The Windows (and MacOS) Beta Apps could really use their own Sub-Forum
2) The Windows Beta App shows real Issues with Resizing/Maximizing when more than one Display Screen is available.
When Resized/Maximized on the Primary Display, all works correctly
When Maximized on a Secondary Display...
WiiM has never defined how they segment their Staged Rollouts. We know that Regionality is a factor. But I suspect MAC Address or Internal Serial Numbers are also involved - my "older" Pro Plus always seems to see its update 12-24 hours before its "younger" sibling.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.