Related: to https://forum.wiimhome.com/threads/multiroom-api-limitations-and-feature-request.5967/ but it focused on platform.
Context and why: People want this but it's not easy to do ANYWHERE except on very expensive gear and even then. This would make WiiM Audio very sticky in multiple-zone situations
Prior art & acknowledgments: the latest firmware brings persistent groups. Very good! Suggests most of the code for this is in place. Hopefully the first steps can be low effort.
Details:
Background:WiiM's current implementation allows basic grouping of audio devices but lacks the ability to create and manage overlapping logical groups, limiting the system's flexibility for whole-home audio management.
Feature Description:
Implement a multi-group (optionally hierarchical) management system that allows:
Feel free to reach out if WiiM wants to implement this. I have a system with 15 WiiM amps and am testing integrations all the time.
Context and why: People want this but it's not easy to do ANYWHERE except on very expensive gear and even then. This would make WiiM Audio very sticky in multiple-zone situations
Prior art & acknowledgments: the latest firmware brings persistent groups. Very good! Suggests most of the code for this is in place. Hopefully the first steps can be low effort.
Details:
Background:WiiM's current implementation allows basic grouping of audio devices but lacks the ability to create and manage overlapping logical groups, limiting the system's flexibility for whole-home audio management.
Feature Description:
Implement a multi-group (optionally hierarchical) management system that allows:
- Amps & Audio devices to belong to multiple persistent logical groups simultaneously
- Priority-based stream management between overlapping groups
- Flexible grouping patterns (e.g., "Dining Areas", "Entertainment Spaces", "Whole House")
- Group-level stream conflict resolution ie if an amp belongs to two groups and they are being streamed to simultaneously which membership should it respect?
- More intuitive whole-home audio management
- Better support for different use cases (daily routines vs parties)
- Enhanced control over audio zones without requiring external automation platforms (most don't even support this or do it poorly).
- Improved family-friendly usage with priority settings
Feel free to reach out if WiiM wants to implement this. I have a system with 15 WiiM amps and am testing integrations all the time.
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