Hi There, I’m using a REL subwoofer, which has a high-level input (directly from the speakers), and two low-level inputs - RCA and ./LFE. From what I understand, movies use a separate track for the bass effect and it doesn’t quite replicate the bass on the speakers. This input in my sub is called ./LFE. My question: is the Sub out on the Wiim Ultra a separate channel that is recorded separately in the movie, or a standard audio signal with the required bass cutoff frequency?
Do you even have the ultra integrated with an AVR?
The trouble is that the term "LFE" is really used for two different things. For one it's the Low Frequency Effects channel (you already know that) and this indeed contains
additional bass effects, which augment the content in the front and rear channels. In particular the front channels have
no limit regarding the lowest frequency the signal may contain. The LFE was invented so cinema systems could provide louder bass for special effects by adding subwoofers without having to replace the existing speakers.
However, the "./LFE" input label
simply refers to an input with no low pass filtering applied by the subwoofer itself. It relies on the feeding device to only serve content below an appropriate frequency. Either because the original signal did not contain any content above a certain frequency (e.g. 120 Hz for Dolby Digital) or because the feeding device splits the signal between mains and sub at any freely chosen crossover frequency. This is more or less completely unrelated to the LFE and if you play 2-channel or multi-channel content. Misleading, unfortunately, but nothing to worry about.
No matter if the programme material even
has content in the LFE or not, pretty much every AVR can be configured to mix the bass content from the mains channel and the LFE and
route the resulting signal to just the sub, the mains and the sub in parallel or even just the mains (there's no reason to do that if you have a sub, of course).
As of now, the WiiM Ultra accepts Dolby Digital as the only multi-channel format, but according to tests performed by others it ignores the LFE signal and just composes the 5 remaining channels into a PCM stereo signal. This is not as terrible as it may seem, because the LFE should never contain any important material exclusively. It's really just meant for additional effects, scaring the users.

This behaviour might or might not change in the future.
All this is of pretty much no importance if you don't have an AVR and a 5.1 speaker system and want to integrate the Ultra.
If all you have is a stereo system including the sub, just connect the Ultra's sub out to the subwoofer's "./LFE" input and set the crossover frequency, subwoofer level and delay in the WiiM Home app. Keep the level knob on the sub at ~50%. Choose the crossover frequency based on your speakers and your room. 80 Hz is always a reasonable starting point. You might try lower values (if you have large speakers that can handle more bass) or even higher values (if you have small speakers
and the sub resides pretty much in the middle between them).
Downmixing multi-channel content to stereo and
routing the output to sub and/or mains are two different things.
In any case, don't listen to what REL says. Their advice is totally outdated, misleading and in some cases even dangerous.
This is an excellent resource explaining what the LFE channel is and what it isn't:
In 5.1 digital surround sound, the 0.1 channel is called the LFE or Low Frequency Effects channel. While in the commercial system it is referred to as the subwoofer channel, this is not necessarily true for home theater setups.
hometheaterhifi.com