Has anyone seen a list of Functions which Roon coopts as "Roon-Exclusive" when playing Wii? Pro/Plus as Roon Endpoints??
I've noted a few:
I've noted a few:
- Multi-Room Groups - must use Roon Groups not WiiM Multi-Room
- Group Synchronization - Roon claims RAAT Implementation (but no further explanation) yet I had to Stop Roon, Remove from Group, and re-test WiiM Auto-Sync, then re-Group and Play - to clear a ~200ms delay between a Roon Group consisting of 2x WiiM Pro Plus