Hi everyone,
I am facing the same issue regarding the Amazon Music shuffle limit on the WiiM Home app.
When I shuffle a large playlist (my playlist has 1,200 tracks), the shuffle range is limited to only 500 tracks at a time, likely due to API pagination limits.
Specifically, I have noticed the following behavior:
The "500-Track Block" Limitation: If I scroll down and select the 650th track, the app automatically populates the play queue with only tracks 501–1,000. As a result, the shuffle function only works within that specific range.
Loading Requirement: To shuffle the entire list, I have to manually scroll and load every single track in the playlist view beforehand, which is very inconvenient for a list of 1,200 songs.
Lack of Range Integration: It is currently impossible to perform a "true shuffle" that mixes tracks from the first 500 and the last 500 simultaneously.
This is particularly frustrating because of how Amazon Music playlists are structured. By default, they are ordered by "Date Added." When I first created my playlist, I added songs artist by artist, meaning tracks 1 through 575 are all by the same artist.
Consequently, if I start a shuffle without manually loading everything past the 501st track, I end up listening to the same artist over and over again. I believe that adding a feature to sort the playlist (e.g., by "Random," "Track Title," or "Artist") directly within the WiiM Home app would significantly improve this situation.
I also tried using Alexa Cast, but the results were the same. Even when I selected shuffle, it only shuffled within the 1–500 track range.
Furthermore, even if I specifically tried to select a track beyond the 501st mark, the app would still default back to selecting and shuffling within the 1–500 range.
What do you all think? Are you experiencing the same "500-track wall," and would a sorting feature help you as well?
I hope the WiiM team can look into a way to bypass this API limitation or at least give us more sorting flexibility.