Tech Tuesday: Deep Dive into Room Correction

RyanWithWiim

WiiM Admin
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This week, we're diving deep into Room Correction and how it can significantly enhance your audio experience with WiiM devices. We've gathered some common questions and suggestions from our community and will address them here. Read on if you’re ready to take your listening experience to the next level, or just want to find some answers you might have.

Room Correction is one of our favorite features and well worth trying out for anyone who loves great sound.

What is Room Correction?​

Room correction is the process of adjusting your audio system's output to compensate for the unique acoustic characteristics of your room. This ensures that the sound you hear is as close to the original recording as possible.

Room correction is for anyone who cares about getting the best sound quality from their audio system, or even those just a little curious about how it could be improved. Whether you're a casual listener, a home theater enthusiast, or an audiophile, room correction can make a noticeable difference in your listening experience.

For more detailed information, check out our comprehensive guide: Optimizing Your Audio Experience: A Comprehensive Guide to Room Correction.

Benefits of Room Correction:​

  1. Improved Sound Quality: Reduces echoes, reverberations, and other acoustic problems that can distort the sound.
  2. Compensation for Room Acoustics: Adjusts for hard surfaces and odd room shapes.
  3. Optimized Listening Experience: Ensures great sound in any room size or layout.
  4. Enhanced Detail and Clarity: Brings out the detail in music and audio content.
  5. Balanced Bass Response: Reduces boominess and muddiness.

How to Implement Room Correction with WiiM:​

  1. Update Firmware: Ensure your WiiM device and WiiM Home app are updated to the latest versions. We're regularly updating the software and adding new features, including updates to Room Correction.
  2. Ensure Proper Speaker Placement: Make sure there aren’t any obstructions around the speakers and you’re happy with their placement. Ideally, create an equilateral triangle with the listener and angle the speakers towards them; for bookshelf speakers, use stands to position tweeters at ear height. Keep the speakers 3ft from corners and one to two feet from walls, placing them symmetrically and if possible, lengthwise in the room.
  3. Run Calibration: Use the WiiM Home app to run the room correction calibration.
  4. Follow Instructions: Carefully follow the on-screen instructions to place the microphone in the correct positions.
  5. Adjust Settings: Customize the correction curve according to your preferences.
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Fine Tuning Calibrations:​

  • Target Curve: Choose the desired frequency response curve before room correction.
  • Frequency Range: Adjust the frequency range to be corrected.
    Note: If your speakers have bass enhancement, it's recommended to exclude that frequency range.
  • Gain: Adjust the volume level during calibration. Set gain according to the room's acoustic characteristics and personal preference to avoid distortion or unnatural sound.
  • Q Value:
    • Lower Q values are suitable for smooth frequency response adjustments.
    • Higher Q values are used for precise correction of specific frequency peaks and dips but may cause "ringing."
  • Smoothing: In Room Correction, smoothing reduces small fluctuations in the frequency response curve, making it easier to interpret and focus on overall trends. It removes unnecessary details caused by noise or measurement artifacts, prevents overcompensation during adjustments, and helps achieve a more natural correction outcome.
    • 1/3 Octave Smoothing: Balances detail with overall trends.
    • 1/6 Octave Smoothing: Retains more detail while maintaining readability.
    • 1/12 Octave Smoothing: Provides highly detailed adjustments for fine-tuning specific areas.

Common Questions:​

Q: How does room correction work?
A: Room correction adjusts your audio system's output to compensate for the unique acoustic characteristics of your room, ensuring you hear sound as close to the original recording as possible.

Q: Does the size or my room matter?
A: Room correction can benefit rooms of all sizes by optimizing the sound for the specific acoustics of the space.

Q: Can I use room correction with all types of speakers?
A: Yes, using the appropriate WiiM device to drive your audio setup will ensure that room correction works with various types of speakers, including floor-standing, bookshelf, and in-wall speakers. If you have passive speakers, you can use a WiiM Amp or WiiM Amp Pro, or you can use one of our streaming devices, like the WiiM Ultra with amplified speakers.

Q: What frequency range does room correction cover?
A: The recommended frequency range for room correction is 30–4000 Hz. If you prefer not to adjust the midrange of your speakers, you can choose to calibrate a narrower range, such as 30–500 Hz.

Q: Can I add a subwoofer to the setup?
A: Yes, adding a subwoofer can enhance the low-frequency response.

Q: Are there specific recommendations for speaker placement?
A: Check out our guide here for speaker placement when positioning two speakers for a stereo pair.

Q: How often should I recalibrate my room correction settings?
A: You can run room correction as often as you’d like, but it’s most important to run if you’ve moved large objects in the room, changed where you sit, or moved your speaker’s locations.

Q: Do I need a calibrated microphone for Room Correction?
A:
For iPhone users: The WiiM Home App uses the built-in microphone for room correction, which provides effective optimization.

For Android users: Using a separate microphone for room correction with the WiiM Home app is not necessary, as the app is designed to utilize the built-in microphone of your Android smartphone for the calibration process.

However, if you prefer to use a higher-quality external microphone for potentially better results, you can do so, provided that your device supports external microphones.

For optimal results during calibration, ensure that:
- The phone (or external microphone) is held at ear level.
- The microphone is pointed towards the speaker being measured.
- The room is quiet to minimize background noise.

Q: Can Room Correction fix all acoustic issues in my room?
A: Room Correction significantly improves sound quality by adjusting for room acoustics, but it cannot fully fix severe issues like excessive echo or poor speaker placement. For best results, consider using acoustic treatments like bass traps or diffusers in combination with room correction.

Q: Does Room Correction introduce audio delay?
A: Room Correction is optimized for minimal latency, typically below 10ms. This ensures a smooth music listening experience without noticeable delay. If used in a home theater setup, minor audio sync adjustments may be required.

Q: Can I save multiple room correction profiles in the WiiM Home App?
A: Yes, you can save multiple room correction profiles in the WiiM Home app. After completing the room correction process, you have the option to save the customized Room Correction settings. This allows you to create different profiles tailored to various rooms or listening environments, ensuring optimal sound quality for each space.

Q: Does Room Correction work in multi-room setups?
A: Yes, Room Correction does work in multi-room setups with the WiiM Home app. Each room can be calibrated individually, allowing you to maintain optimized sound quality tailored to the specific acoustics of each space. This ensures that you can enjoy a consistent audio experience across different rooms in your home.

Feel free to ask more questions or share your experiences with room correction in the comments! If you have suggestions for updating our article here, feel free to let us know in the comments as well.
 
:devilish:

Now I'm confused...

Last week: "Achieving bit-perfect playback can make a significant difference in your audio experience"
This week: "Room Correction and how it can significantly enhance your audio experience"

Maybe the key words are "difference" and "enhance". :ROFLMAO:

It's a long post, I'll come back to it...
 
My room has severe peakes in the 60-80 hz area, making sound quite boomy. Every RC I have used (such as DSPeaker Anti-mode, DSPeaker X2) fix the issue, reducing those frequencies of several db's.
I don't understand why Wiim Ultra RC raises those frequencies even more and makes the sound even worse. I've tried several microphones and different curves and devices (all Androids, phones and tablet) with the same results.
Is there a reason and a fix for that?
 
:devilish:

Now I'm confused...

Last week: "Achieving bit-perfect playback can make a significant difference in your audio experience"
This week: "Room Correction and how it can significantly enhance your audio experience"

Maybe the key words are "difference" and "enhance". :ROFLMAO:

It's a long post, I'll come back to it...
Both of them "can" make a huge difference, it all depends on what you're working with. We just want everyone to have the options :)
 
My room has severe peakes in the 60-80 hz area, making sound quite boomy. Every RC I have used (such as DSPeaker Anti-mode, DSPeaker X2) fix the issue, reducing those frequencies of several db's.
I don't understand why Wiim Ultra RC raises those frequencies even more and makes the sound even worse. I've tried several microphones and different curves and devices (all Androids, phones and tablet) with the same results.
Is there a reason and a fix for that?
Without seeing the measurements and the resulting correction we can't possibly guess why it doesn't work for you. Recent threads have shown WiiM Room Correction produces similar results to REW with a decent external microphone.
 
Can room corection be combined with EQ presets?

For example: In my living room there are two places where I usually enjoy music
  1. on the sofa in front on TV and speakers
  2. at the dinner table, a few meters to the side (not the ideal listening position, I know)
For this setup I would like to create two room correction profiles to get the best sound depending on my position in the room.
But I also switch between between different EQ presets regularly depending on what I'm listening to (i.e. switching between Rock, Jazz and Movie).

To my understanding room correction results will be saved as EQ presets. Is it possible to apply genre specific EQ presets on top of room correction profiles? If yes, how? If not, what is the intended way to get the best genre specific sound at every listening position?
 
Can room corection be combined with EQ presets?

For example: In my living room there are two places where I usually enjoy music
  1. on the sofa in front on TV and speakers
  2. at the dinner table, a few meters to the side (not the ideal listening position, I know)
For this setup I would like to create two room correction profiles to get the best sound depending on my position in the room.
But I also switch between between different EQ presets regularly depending on what I'm listening to (i.e. switching between Rock, Jazz and Movie).

To my understanding room correction results will be saved as EQ presets. Is it possible to apply genre specific EQ presets on top of room correction profiles? If yes, how? If not, what is the intended way to get the best genre specific sound at every listening position?

We do not yet have the ability to apply PEQ and GEQ simultaneously. However, thanks to @harkpabst's enthusiastic suggestion, the team is already working on this feature. If all goes well, probably soon 😄.

 
Q: Do I need a calibrated microphone for Room Correction?
A:
For iPhone users: The WiiM Home App uses the built-in microphone for room correction, which provides effective optimization.

For Android users: Using a separate microphone for room correction with the WiiM Home app is not necessary, as the app is designed to utilize the built-in microphone of your Android smartphone for the calibration process.
This post seems to cast doubt on the claim that iPhone microphones work well for room correction. The mic appears to roll of at low frequencies which are the most important for good room correction.

Thread 'KEF LS60 Room Correction Showdown: REW MMM vs. Wiim Ultra—A Data-Driven Analysis' https://forum.wiimhome.com/threads/...mm-vs-wiim-ultra—a-data-driven-analysis.6065/
Which reminds me, when will the import of calibration files be possible?
 
...

How to Implement Room Correction with WiiM:​

  1. Update Firmware: Ensure your WiiM device and WiiM Home app are updated to the latest versions. We're regularly updating the software and adding new features, including updates to Room Correction.
  2. Ensure Proper Speaker Placement: Make sure there aren’t any obstructions around the speakers and you’re happy with their placement. Ideally, create an equilateral triangle with the listener and angle the speakers towards them; for bookshelf speakers, use stands to position tweeters at ear height. Keep the speakers 3ft from corners and one to two feet from walls, placing them symmetrically and if possible, lengthwise in the room.
  3. Run Calibration: Use the WiiM Home app to run the room correction calibration.
  4. Follow Instructions: Carefully follow the on-screen instructions to place the microphone in the correct positions.
  5. Adjust Settings: Customize the correction curve according to your preferences.

...​


I considered this a major point in any audio system due to the results in my room. Not everyone can treat room due to space and/or cost considerations.

Regarding:
  • Adjust Settings: Customize the correction curve according to your preferences.
Does this mean we can manual edit the desired target curve? Or just means choose one of the available ones?
 
Maximum boost and maximum reduction need to be separate adjustable settings, because the algorithm is not smart enough to recognize room nulls driven by wave cancellations, and as a result it tries to boost those frequencies, which does nothing as bigger waves just cancel themselves out harder, and as a result such boosts only introduce distortion and also risk additional load to speakers/amps. Ideally, one could cap boosts at +1 to +3dB, but simultaneously allow much bigger reductions, like -6dB.

And again, ideally, the L/R correction should still function even when Bass Management/Subwoofer is enabled.

-Ed
 
^The findings in the LS60 thread suggests leaving the bottom octave alone if you use the iPhone mic for calibration.
One more thing: Above 300-500 Hz (room dependent) it’s not really room correction any more. Wavelengths become too short.
 
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