Updated WiiM Ultra and Amp Ultra Roadmaps Are Here

We just published an updated roadmap for the WiiM Ultra and the WiiM Amp Ultra, and we’ll be updating some other roadmaps soon. You can see the full details on our Help Center (Ultra| Amp Ultra), but here are some highlights and a quick look at where we're headed.

What This Roadmap Represents​

This is a transparent look at what we're actively building, what we're exploring, and what we've recently shipped. Some of these features will land exactly as described. Others might evolve as we work through technical realities and a few might not make it at all. You’ll also notice that there are no timelines, development is a long process and priorities shift throughout the year, so we’re not going to commit to specific timing right now.

We're sharing this openly because your feedback directly shapes our priorities. We watch all the forum conversations, app surveys, and feature requests you share, and use it all to feed into this. So check it out, and we hope there’s something in here you love the idea of!

These roadmaps focus on the Ultra and Amp Ultra first. They're our flagship devices with the hardware to support more advanced features. Where it makes sense and where it's technically feasible, we'll bring capabilities to other products in the lineup. Some features will be Ultra-specific by necessity.


What's Next​

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Display & Interface Upgrades

Input-specific screen layouts that remember your preferences and automatically switch based on active input. Black background mode for album art that blends seamlessly with the bezel. Standby and clock options including permanent clock display during playback with adjustable timeout durations. Direct USB and Favorites browsing on the touchscreen without needing your phone.

Next-Generation Room Correction

BassFit integration automatically aligns time and level between your main speakers and subwoofer for seamless low-end coherence. SurroundFit calibration provides precise automated alignment of front, surround, and subwoofer channels for immersive experiences. RoomFit+ evolution delivers tighter bass response and improved transient handling. CenterFit phantom center creates adjustable vocal enhancement for improved dialogue clarity. Context-aware bass management assigns independent crossover and gain settings per source. Discrete dual subwoofer control enables independent calibration to smooth out room modes.

Smarter Audio Processing

Scenario-based presets for Night, Dialog, and Sports modes powered by our 10-band PEQ engine. Adaptive dynamic loudness using Fletcher-Munson curves to preserve bass and treble at low volumes. Pro-grade filter import from REW or AutoEQ. Advanced profile management for transferring correction data across devices with Expert Mode for weighted measurements.

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Connectivity & Ecosystem

Adaptive source profiles let you customize EQ curves, volume, display layouts, and grouping logic per input that automatically engage when you switch sources. Universal hi-res multi-room with expanded support across Roon Ready and Google Cast endpoints. NAS Mode (SMB Write) transforms the devices into network music servers, managing and transferring files to your USB drive wirelessly. Native Plex integration with Plex control. Complete overhaul of the internet radio engine for faster buffering and higher bitrate streams. Expanded wireless subwoofer protocol to Roon and Google Cast. Support for USB libraries up to 200,000 tracks.

Smart Home Integration

Deeper Home Assistant integration with support for presets and alarms. Native Apple HomeKit and Shortcuts support. Smart input switching that preserves playback context and volume states.

Future Concepts Under Consideration

Specialized streaming integrations for Idagio (Classical), Nugs.net (Live Events), and SiriusXM. Personal cloud locker support for Dropbox, OneDrive, and iCloud, allowing you to stream your collection directly without a physical NAS or USB drive.

What We've Already Delivered​

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Visual personalization with new VU meter styles, dynamic music spectrums, and expanded clock faces. Native WiiM Home App on Apple TV, Google TV, and FireTV. On-glass navigation for local radio and recently played tracks. Home screen widgets for iOS and Android. Precision volume with customizable remote steps. Multi-point room calibration. Per-output EQ. Advanced DAC filter settings with user-selectable interpolation filters (Amp Ultra).

Flexible wireless home theater supporting scalable 4.0, 4.1, and 5.1 channel configurations. Smart presets that trigger complex routines—setting input, volume, EQ, and grouping simultaneously. Persistent grouping for fixed speaker zones. Native YouTube Music support. Completely rewritten USB media engine.

Your Suggestions!​

These roadmaps are a starting point. We're watching your responses, reading the threads, and paying attention to what resonates. If there's a feature you're interested in, say so. If something doesn't make sense for your use case, let us know, but be respectful. Not every feature is going to hit for every person, a feature you’ll never use might be exactly what someone else needs.

We're building this with you, not for you. The difference matters.

Check out the full roadmaps (Ultra | Amp Ultra).
 
Or vice versa, of course, whatever is more convenient.


And this is not proprietary to WiiM devices. Any DLNA capable device can access this server, e.g. a smartphone running BubbleUPnP or any other capable player.
Actually most TVs also provide a UPnP server for connected USB content, however bad the servers may be. But they‘re there.
 
Actually most TVs also provide a UPnP server for connected USB content, however bad the servers may be. But they‘re there.
And many even contain media players. But I wouldn't recommend those either. ;)
 
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A d many even contain media players. But I wouldn't recommend those either. ;)
True. If only I could switch off the screen while using the media player for audio I could skip the Ultra altogether. 🤣
 
How about a "PURE MODE".

Take the audio stream from the network and do not process it in ANY way. Send it out the USB.
 
How about a "PURE MODE".

Take the audio stream from the network and do not process it in ANY way. Send it out the USB.
Even greater kudos if this can be done in native DSD as well as PCM up to 384KHz over RAAT input (acting as Roon Ready endpoint).

As gamers would describe it, this would level up the USB output with a massively OP force multiplier.

-Ed
 
Hi, asked this before. Is it not possible to make the headphone output alway on - like any normal (pre-) amp, so I don't have to switch output and leave the default output-setting as it is.

Second suggestion which already was mentioned: the opportunity to uplaod files to the connected USB-disk over the network - so that you don't have to disconnect the device and hook it up to your pc/laptop to add files.

Thanks for all the good work!!
 
Hi, asked this before. Is it not possible to make the headphone output alway on - like any normal (pre-) amp, so I don't have to switch output and leave the default output-setting as it is.

Second suggestion which already was mentioned: the opportunity to uplaod files to the connected USB-disk over the network - so that you don't have to disconnect the device and hook it up to your pc/laptop to add files.

Thanks for all the good work!!
The second part has been mentioned in the ultra roadmap so hopefully we don't have to wait too long.
 
Please use the Replay Gain setting for DLNA when using the Wiim device as a renderer (playing to it from another controller, "push" scenario). It only seems to work when using the Wiim device as a client (playing from the Wiim app).

Also, my DLNA server has dynamic playlists which contents change correctly every refresh in the Wiim app. However, if I make these a preset, it seems to be a static playlist from when I made it a preset and plays the same tracks every time I select the preset. Please add an option to refresh before playback.
 
Also, my DLNA server has dynamic playlists which contents change correctly every refresh in the Wiim app. However, if I make these a preset, it seems to be a static playlist from when I made it a preset and plays the same tracks every time I select the preset. Please add an option to refresh before playback.

I asked about this ages ago and another user took the time to explain, at length, why this isn't possible. I can't remember what the reasoning was or if I even understood it at the time but it sounded good.

Anyway, since then I've just added the playlists to my wiims every morning while I wait for the kettle.
 
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