WiiM Ultra optical output with volume control

pieterv1

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I've done some searching and might have seen this question answered in the past, but just a quick double-check:

How is variable volume control handled by the WiiM Ultra (and probably WiiM Pro/Mini as well), when using the optical output?

Is it a 24 bit output to utilise the max resolution possible over a toslink/coax connection? This to reduce any possible degradation/maintain dynamic range at lower volumes (I know it'll be hardly noticeable)
 
I've done some searching and might have seen this question answered in the past, but just a quick double-check:

How is variable volume control handled by the WiiM Ultra (and probably WiiM Pro/Mini as well), when using the optical output?

Is it a 24 bit output to utilise the max resolution possible over a toslink/coax connection? This to reduce any possible degradation/maintain dynamic range at lower volumes (I know it'll be hardly noticeable)
Volume control and other DSP is done with 32 bit. This is output on digital outputs depending on the configured values.

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