I've done some searching and might have seen this question answered in the past, but just a quick double-check:
How is variable volume control handled by the WiiM Ultra (and probably WiiM Pro/Mini as well), when using the optical output?
Is it a 24 bit output to utilise the max resolution possible over a toslink/coax connection? This to reduce any possible degradation/maintain dynamic range at lower volumes (I know it'll be hardly noticeable)
How is variable volume control handled by the WiiM Ultra (and probably WiiM Pro/Mini as well), when using the optical output?
Is it a 24 bit output to utilise the max resolution possible over a toslink/coax connection? This to reduce any possible degradation/maintain dynamic range at lower volumes (I know it'll be hardly noticeable)
