Hmm, have not been able to locate.Can you do this from another app, such as bubbleupnp?
Edit - I'm positive I've seen a normalisation option in bubble, but I'm now wondering how that'd work trying to cast to a wiim.
Maybe it's only useful if playing/rendering to the local device.
Edit 2 - I found a replay gain option in bubble in the now playing screen, even when the renderer is set to a wiim.
Not tried it, but maybe worth trying.
That setting just applies to that instance of the music app - you could have it set differently on your iphone and ipad for example. I don't know whether the Amazon API that WiiM uses allows a similar setting, I suspect not.Just as a side note, AMHD does have a loudness normalization option in it's native app. Yet playing through the Wiim app it does not seem to matter whether I have it turned on or not.
Upvote the feature request - if a lot of people do, perhaps WiiM will consider it as an option.Amazon music tracks play at different volume levels. Volume norminalization setting is a MUST! I have been waiting for wiim pro update. Lack of volume norminalization is LAME!
Agreed, but you could use Amazon native App that has Normalization function in Settings.Amazon music tracks play at different volume levels. Volume norminalization setting is a MUST! I have been waiting for wiim pro update. Lack of volume norminalization is LAME!
I’m not convinced that impacts casting from the app using AlexaCast -what’s your experience?Agreed, but you could use Amazon native App that has Normalization function in Settings.
mee too have some doubts... I read somewhere that Tidal and amazon do such adjustment in native app and only if songs are too loud and not rise them when are quiet. Said this i never catched significative variations, using connect nor alexa cast but i'm could be wrong or so...I’m not convinced that impacts casting from the app using AlexaCast -what’s your experience?
i think that lower level is mandatory in this encoding specs.("360 Reality Audio" is very low in 2ch playback)