fredofredo
Member
- Joined
- Jan 31, 2024
- Messages
- 41
Hi everyone,
Just created an account for the forum, I received my WiiM Amp a couple days ago and have it connected for basic playback so far just to get going. Streaming from my Amazon Music Unlimited account and playing from a CD transport connected to the Amp via Toslink cable. My problem, that I haven't seen addressed anywhere in previous threads from a search--
Using a MacBook, I formatted an 8GB Sandisk USB stick as MS-DOS FAT as a test for playing my digital music files. I transferred about two dozen folders of artists to the stick, at the stick's top-level hierarchy, so you open the disk and you immediately see the two dozen directories. The music files are mostly uncompressed .aif files I ripped from my CD collection 15 years ago now using Apple iTunes. There are also a few mp3 files sprinkled in here and there that I mostly had sent to me by friends.
WiiM Amp finds, indexes and will play the mp3's. It ignores/does not see the aif's. Why? Could it be as simple as changing the file name for all the files to .aiff instead of .aif? That shouldn't be necessary, aif/aiff is a universal thing but I can't figure what else it could be given the WiiM documentation says it plays numerous filetypes including aif.
Thanks in advance for a really cool product, I can't wait to try the subwoofer integration using a pair of Meadowlark Swallows and an SVS sealed sub, fingers crossed...
Just created an account for the forum, I received my WiiM Amp a couple days ago and have it connected for basic playback so far just to get going. Streaming from my Amazon Music Unlimited account and playing from a CD transport connected to the Amp via Toslink cable. My problem, that I haven't seen addressed anywhere in previous threads from a search--
Using a MacBook, I formatted an 8GB Sandisk USB stick as MS-DOS FAT as a test for playing my digital music files. I transferred about two dozen folders of artists to the stick, at the stick's top-level hierarchy, so you open the disk and you immediately see the two dozen directories. The music files are mostly uncompressed .aif files I ripped from my CD collection 15 years ago now using Apple iTunes. There are also a few mp3 files sprinkled in here and there that I mostly had sent to me by friends.
WiiM Amp finds, indexes and will play the mp3's. It ignores/does not see the aif's. Why? Could it be as simple as changing the file name for all the files to .aiff instead of .aif? That shouldn't be necessary, aif/aiff is a universal thing but I can't figure what else it could be given the WiiM documentation says it plays numerous filetypes including aif.
Thanks in advance for a really cool product, I can't wait to try the subwoofer integration using a pair of Meadowlark Swallows and an SVS sealed sub, fingers crossed...