What are the frequency limits of a WiiM?

guy48065

Senior Member
Joined
Mar 5, 2024
Messages
224
A week ago I was demoed a pair of large speakers & one of the songs played--from CD--had several parts of the song where the woofers were pumping at about 3Hz. It couldn't be heard but it was visually striking. I've never seen anything like it and I left wondering if it was deliberately encoded onto the disc, or if there was something wrong with the system.

I couldn't reproduce it at home (I bought the same CD) but I doubt my entire signal path is DC-coupled.
In both my systems nearly everything now goes thru a WiiM. IF a source has content below 20Hz can a WiiM pass it on to the amp?

I tried running my CD/DVD analog out straight into my amp, thru only a passive volume control. No infrasonics were seen. I know my amp is rated -3dB at 3Hz so I think it would drive the speakers, if the CD player could output it.
 
A week ago I was demoed a pair of large speakers & one of the songs played--from CD--had several parts of the song where the woofers were pumping at about 3Hz. It couldn't be heard but it was visually striking. I've never seen anything like it and I left wondering if it was deliberately encoded onto the disc, or if there was something wrong with the system.

I couldn't reproduce it at home (I bought the same CD) but I doubt my entire signal path is DC-coupled.
In both my systems nearly everything now goes thru a WiiM. IF a source has content below 20Hz can a WiiM pass it on to the amp?

I tried running my CD/DVD analog out straight into my amp, thru only a passive volume control. No infrasonics were seen. I know my amp is rated -3dB at 3Hz so I think it would drive the speakers, if the CD player could output it.
You could rip the CD to a file then open the file in Audacity to check the spectrum of the tracks.
 
I'm pretty sure now the WiiM can process & output infrasonic frequencies.
As a quick test I used a function generator app I have on my phone & set a frequency sweep from 1Hz to 20Hz in a 10-second sine sweep. I then Bluetoothed that to the WiiM >> my old PS IV preamp >> Adcom GFA-5800 amp >> Thiel CS7 speakers. These old components output the sweep all the way down to 1Hz. I didn't try to measure any roll-off... Really didn't care... Just wanted to see if there was a lower limit to the WiiM and my system. ✅

View attachment 20241223_190451.mp4
 
I'd love to know if anyone else has seen infrasonic content on a commercial CD? Is it just a trick? Recording engineer showing off?
 
You could rip the CD to a file then open the file in Audacity to check the spectrum of the tracks.
Never used Audacity.
How would I search for content below 20Hz?
On my PC I won't be able to see woofer movement--no real woofers there 🤷‍♂️
 
Never used Audacity.
How would I search for content below 20Hz?
On my PC I won't be able to see woofer movement--no real woofers there 🤷‍♂️
Audacity can calculate and display the spectrum of the waveform so if there is anything below 20Hz you will see it.
 
Well. It does play the 16.4 Hz organ pedal that opens Richard Strauss’ Also Sprach Zarathustra on the Deutsche Grammophon Original Source vinyl reissue of the Boston SO and William Steinberg recording from the early 1970s.
It also frightens my dog when I play Elektro Kardiogramm from Kraftwerk’s Tour de France Soundtracks (CD rip). I haven’t checked the actual frequencies on that album, but it is very good for finding loose items of furniture.
 
Infrasonic information is often missed at mastering.

Whether you’ll see it as cone movement is also to do with the loading of your woofers. If they’re in a ported enclosure then yes, extreme infrasonics will result in cone movement. In a sealed box however the volume of air in the box will counter the motion of the driver at the very lowest frequencies.
 
Infrasonic information is often missed at mastering.

Whether you’ll see it as cone movement is also to do with the loading of your woofers. If they’re in a ported enclosure then yes, extreme infrasonics will result in cone movement. In a sealed box however the volume of air in the box will counter the motion of the driver at the very lowest frequencies.
Where do these infrasonic "mistakes" come from in an all-digital mastered song?
I can understand it creeping into an analog production--but not digital.
 
Where do these infrasonic "mistakes" come from in an all-digital mastered song?
I can understand it creeping into an analog production--but not digital.
It's not just to do with the mastering, there are a huge number of places infrasonics can creep in regardless of whether the process is analog or digital. If anything, it's arguably easier for these to slip through the net with digital production.

Very fast compressor settings often generate infrasonics, other dynamic processes too (gating, dynamic EQ even).
Synthesizers can generate insane infrasonics (approaching DC).
Low frequency saturation can generate intermodulation tones which are very low in frequency.
 
Ok.
I think if you saw this, in this song, you might agree it was intentional.

I've seen the effect once or twice in a commercial. It's eye-catching.
 
Ok.
I think if you saw this, in this song, you might agree it was intentional.

I've seen the effect once or twice in a commercial. It's eye-catching.
Unless I missed it you haven't said which song or CD you are talking about.
 
20241214_172006.jpg

First track.

View attachment 20241223_215024.mp4

My DVD/CD player won't do it but ripping to a file & Bluetooth it to the WiiM worked.
The effect was much better during the demo--going several slow cycles each time.

I did a quick rip using Media Player. Maybe a 'more accurate' program like EAC would do better.
 
Well. It does play the 16.4 Hz organ pedal that opens Richard Strauss’ Also Sprach Zarathustra on the Deutsche Grammophon Original Source vinyl reissue of the Boston SO and William Steinberg recording from the early 1970s.
It also frightens my dog when I play Elektro Kardiogramm from Kraftwerk’s Tour de France Soundtracks (CD rip). I haven’t checked the actual frequencies on that album, but it is very good for finding loose items of furniture.
DG OSS is great and good to know I could play my record via the Wiim Pro Plus if I wanted , not thought of doing that yet I just play from TT into Phono and on to Amp and Speakers
 
View attachment 15394

First track.

View attachment 15395

My DVD/CD player won't do it but ripping to a file & Bluetooth it to the WiiM worked.
The effect was much better during the demo--going several slow cycles each time.

I did a quick rip using Media Player. Maybe a 'more accurate' program like EAC would do better.


Hard to see exactly what's causing that in the production, but trust me these issues are more common than you might think. I wouldn't worry about it too much its long as you're not listening too loud.

These sorts of things should be picked up on in mastering but in reality they're often missed. Also, the workarounds can in themselves cause issues. It depends on the material but high-passing music can be detrimental to the timing of everything down low...
 
A good reason to use the sub crossover.

If you've ever seen distortion on a woofer, before and after entering filter at say 80Hz, the distortion falls off significantly after the filter is introduced.

You can't help but think that a 3Hz signal going to your woofer might add to distortion, especially as the speaker simply wasn't built to reproduce such low frequencies.
 
...
You can't help but think that a 3Hz signal going to your woofer might add to distortion, especially as the speaker simply wasn't built to reproduce such low frequencies.
In my sweep they appear to be doing a damn fine job of reproducing all the way down to 1Hz.

This surprised me. I didn't expect Bluetooth OR WiiM OR my preamp OR my amp to reproduce 1Hz. I assumed there are many reasons NOT to allow signal <20Hz to be amplified.
 
In my sweep they appear to be doing a damn fine job of reproducing all the way down to 1Hz.
Seeing the cones move doesn't mean they are reproducing anything. It's all acoustic reactive power. It just proves that they are not high pass filtered and consequentially this pointless cone movement introduces additional distortion in the range they really can reproduce.
 
I disagree with your contention they are not "reproducing anything". I do NOT believe this cone movement is autonomous, uncontrolled excursion. The woofers are doing exactly as they are 'commanded' by the amplifier & source components.
I see exactly this every day as part of my career. One of my tasks is calibrating accelerometers on an electro-dynamic shaker. This shaker is nothing more than a woofer minus a cone, and it's connected to an ordinary amplifier and moves in response to sine wave sweeps just like I played into my stereo.

True--below some point it ceases to be music. Maybe at that point it becomes entertainment. Should our systems filter everything below 20Hz? What about a pipe organ 16Hz stop? Useless? I understand there are a handful of organs with an 8Hz stop. Why?

This recording "might" be a fluke, an error. It might be deliberate. I think the larger point is should our systems be capable of reproducing everything on disk (or file)? Apparently none of the many engineers involved with the various products in my stereo system felt the need to cut off the infrasonic frequencies, even tho much of my gear dates back to the vinyl age.
 
As noted in #7 my turntable and phono amplifier reproduces the 16,4 Hz C pipe of the Boston Symphony Hall organ through my WiiM Ultra brained system.
This is the Ultraline in frequency response at 24/192 as measured by ASR. -0,75 dB @10 Hz should be adequate for music:
1736275120001.png
 
Back
Top