Atlist you got update 2 out of 3. Mine is zeroI have got another update for two of my pros but the third is still stuck on the update done on 15 August!
Atlist you got update 2 out of 3. Mine is zeroI have got another update for two of my pros but the third is still stuck on the update done on 15 August!
So I disabled the UPnP media interface and UPnP bridge plugins in LMS. Since only one of my WiiM Pros got the new firmware, only that device showed as a player (now) in Material. My Mini and 2 Audiocast streamers also did not show up. As of the posts in this and other threads, it is uncertain if the Mini's will get the Squeezelite firmware.got it on one of my 3 pros.
Re album art, I’m not getting it when I play Radio Paradise on LMS bit do from Qobuz on LMS. Previously I would have said it didn’t appear at the start of a stream, but would after a track change on RP but that’s not working now.No album art when playing from LMS to the Pro, so far...
A couple of things I had to do to get it to play:
1. It showed playing on Material Skin, but no sound on Pro. Switched Pro input to BT, then quickly back to WiFi, and it has sound, but very low.
2. Switched LMS from fixed volume back to controlled, set volume to 100%, then switched back to fixed volume. Volume levels correct now.
Anyone having the album art issue, and fixed it?
I got album art. The sound was not great. I then seen the Material volume was at 50%. I was able to raise it to 94% (why not 100?), even though the settings in WiiM on that device are set to fixed (full) output. I again manually skipped tracks and there was no longer the track jumping issue.No album art when playing from LMS to the Pro, so far...
A couple of things I had to do to get it to play:
1. It showed playing on Material Skin, but no sound on Pro. Switched Pro input to BT, then quickly back to WiFi, and it has sound, but very low.
2. Switched LMS from fixed volume back to controlled, set volume to 100%, then switched back to fixed volume. Volume levels correct now.
Anyone having the album art issue, and fixed it?
The first run did delay the art, but it did display after a few seconds. My quick and dirty tries are only from my LMS files, not from a service.Re album art, I’m not getting it when I play Radio Paradise on LMS bit do from Qobuz on LMS. Previously I would have said it didn’t appear at the start of a stream, but would after a track change on RP but that’s not working now.
I had it when I restricted an access to LMS in security settings.Anyone having the album art issue, and fixed it?
OK, not getting album art from Tidal or Deezer via LMS, but do get it from my local LMS files.Re album art, I’m not getting it when I play Radio Paradise on LMS bit do from Qobuz on LMS. Previously I would have said it didn’t appear at the start of a stream, but would after a track change on RP but that’s not working now.
I’ll put in a ticket.
Basic control works for WHA or any other application as long as it uses the WiiM UPnP service.No one should expect the WHA to be a squeezebox controller. Use the LMS web interface. IPeng, or the current state of art web interface with the Material skin. It’s easiest to save a browser view of the YourIP:9000/material address as a Home Screen app (assuming android has something similar to the iOS method). @d6jg - you wanna chime in… forget everything you know about the WiiM or WHA when using any squeezelite player. You need to set fixed volume in the LMS settings player by player.
Oh for sure, I’m talking native squeezelite. It’s kinda like we don’t expect them to recreate anybody else’s full service app in their interface. Native squeezelite is so much more rock solid as would be expected from the UPnP dumpster fire.Basic control works for WHA or any other application as long as it uses the WiiM UPnP service.
Keep pushing volume up...it will go to 100%I got album art. The sound was not great. I then seen the Material volume was at 50%. I was able to raise it to 94% (why not 100?), even though the settings in WiiM on that device are set to fixed (full) output. I again manually skipped tracks and there was no longer the track jumping issue.
Looks like imageproxy missing. No issue in case of Qobuz:OK, not getting album art from Tidal or Deezer via LMS, but do get it from my local LMS files.
A quick look at the DIDL from the Pro shows why. A simple programming error, @WiiM Team :
<upnp:albumArtURI>http://192.168.68.121:9000http://resources.tidal.com/images/3a0de5a3/2c25/4940/ab5a/e48e60c31004/1280x1280.jpg</upnp:albumArtURI>
In my own apps, I just use the direct URL from the providers.Looks like imageproxy missing. No issue in case of Qobuz:
If you’re new to LMS and squeezeboxes it’s super important to first go to the LMS Settings/Players/Audio page for each squeezebox player (that’s your WiiM now) to set fixed volume. That’s how it works in the LMS universe.Keep pushing volume up...it will go to 100%
It defaults to 50% whenever a new device is detected
Personally, I always use 100% on all devices, I use either a passive volume control or the volume on computer speakers for volume
Your Chrome extension app seems to be an exception, as you use full albumArtURI from UPnP.In my own apps, I just use the direct URL from the providers.
OK, guess I haven't looked at the code in a while, lol. Anyway, @WiiM Support needs to fix.Your Chrome extension app seems to be an exception, as you use full albumArtURI from UPnP.