Or he’s just wrong?He states that the speaker and subwoofer sync feature is using the phone’s microphone. I was thought that this feature was using the microphone on the device itself. Has this changed for the amp ultra?
Or he’s just wrong?He states that the speaker and subwoofer sync feature is using the phone’s microphone. I was thought that this feature was using the microphone on the device itself. Has this changed for the amp ultra?
It hasn't changed he is just wrongHe states that the speaker and subwoofer sync feature is using the phone’s microphone. I was thought that this feature was using the microphone on the device itself. Has this changed for the amp ultra?
No need to be, YouTube reviewers are about as reliable as AIYeah so now I’m confused as well.
-Ed
I’ve noticed that AI reads how you posed your questions and your context, and will angle its response to be more along the lines of, “what you probably want to hear,” more than what is outright correct. It’s insane.No need to be, YouTube reviewers are about as reliable as AI![]()
That’s what I thought. He should’ve have come on this forum and did some research first before making a false claim.Or he’s just wrong?
I can easily test this with my Mesh-System at home. I just have to go to the basement in our house with my phone and try the Subwoofer & Speaker Sync from there where my phone mic has no chance from hearing anything from my speakers.He states that the speaker and subwoofer sync feature is using the phone’s microphone. I was thought that this feature was using the microphone on the device itself. Has this changed for the amp ultra?
There is no way that the phone microphone can be used for time alignment. The delay between the phone and the WiiM device is unknown, high and variable. So a local microphone with a known processing delay is only option.It hasn't changed he is just wrong![]()
Room Equalisation Wizard can be used for time alignment so I don't see why an external mic can't be used.There is no way that the phone microphone can be used for time alignment. The delay between the phone and the WiiM device is unknown, high and variable. So a local microphone with a known processing delay is only option.
This should ideally be at the listening position but if the WiiM device is not to far away the measurements should still be fine.
And he consistently ignores the existence of AlexaCast for Amazon Music when rhyming off casting options…That’s what I thought. He should’ve have come on this forum and did some research first before making a false claim.![]()
I agree. For the purpose of time alignment of sub(s) with the mains we're only interested in the relative timing difference at the listening position.Room Equalisation Wizard can be used for time alignment so I don't see why an external mic can't be used.
Was going to say this exact same thing. All that matters is the difference in total delay between the speakers and the sub.I agree. For the purpose of time alignment of sub(s) with the mains we're only interested in the relative timing difference at the listening position.
It doesn't really matter if the timing difference is caused by sound propagation delay in air, by DSP, or due to a combination of both.
For some reason, it has got to the point of being predictable. Predictably annoying.And he consistently ignores the existence of AlexaCast for Amazon Music when rhyming off casting options…
Just for fun I tested it yesterday even if I knew the outcome before. Running the Subwoofer & Speaker Sync from our basement I got exactly the same result of 11ms delay as when doing the measurement directly in front of my Amp Ultra. So we all can confirm the measurement is done directly through the mic in the WiiM Device.I can easily test this with my Mesh-System at home. I just have to go to the basement in our house with my phone and try the Subwoofer & Speaker Sync from there where my phone mic has no chance from hearing anything from my speakers.![]()
Thanks for the clarification. I updated the article. I'm not a Spotify user so I didn't fully understand the apps workflow for Spotify here.Yeah, the remark " For example, while you can access Spotify from within Wiim's own app, you can also use the Spotify app itself" is ambiguous if not actually wrong, the Spotify entry in the WiiM app simply launches the native Spotify app, it doesn't present you with an interface like other services.
I still see the wrong text "For example, while you can access Spotify from within WiiM's own app, you can still start the Spotify app itself to play music on WiiM devices via Spotify Connect."Thanks for the clarification. I updated the article. I'm not a Spotify user so I didn't fully understand the apps workflow for Spotify here.
I still see the wrong text "For example, while you can access Spotify from within WiiM's own app, you can still start the Spotify app itself to play music on WiiM devices via Spotify Connect."
You cannot access Spotify from the WiiM Home App, as you can with the other services (Tidal, Qobuz, etc). You can only start the Spotify app just as you can directly from your phone (or tablet). Spotify don't have a API that allows it to be imbedded in another app.
PS: Did you have a look at the WiiM TV App?
Ok. I just read it like that. Access versus Start.Thanks for your input. I didn't make any claim that Spotify is being ran/embedded within the WiiM Home App, only that it can be accessed (synonyms: entry, way in, means of entry, ingress, approach, means of approach) from the WiiM app. Yes, I have used the WiiM Home TV App and use it quite a bit.
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