Ongoing Beta Beta Test: Precision Room Correction with FDW (Frequency-Dependent Windowing)

I tried precision RC 20-20000Hz and this is the evaluation result. I assume this must be using FDW as well judging by the big dips at higher frequencies.

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FDW narrows at higher frequencies, making information that was previously 'filled in' by reflections become visible. If multiple speakers are playing sound simultaneously during the measurement, severe phase interference can occur in the combined response, leading to noticeable attenuation peaks in the frequency response (these attenuations typically appear as deep frequency notches).
 
This thread is such a great example of a manufacter crowd sourcing subject matter expertise to improve their products. A huge pat on the back to to everyone here. I doubt this thread, or the intended feature improvement, has run it's course so I'll be keeping a close eye on it.

Just one thing, someone on YouTube commented that you can plug the UMIK-1 in to your phone and do room correction in the WiiM app with that. Can someone confirm that please? Also, does it work with Android? And has anyone seen better/preferable results with the WiiM App than with REW?
 
Just one thing, someone on YouTube commented that you can plug the UMIK-1 in to your phone and do room correction in the WiiM app with that. Can someone confirm that please?
I personally don't own a UMIK-1, but I tested
1) a USB-C headset mic,
2) a USB large diaphragm condenser mic, and
3) my RME USB audio interface (in class-compliant mode) + XLR measurement mic
All with the WiiM home app on my phone and all 3 worked without any issue.

The UMIK-1 should be no different, and I saw examples of other people using it on this forum.

Also, does it work with Android?
Yes, I test exclusively with the Android version of the WiiM Home app, on a Samsung S23+ device.
 
And has anyone seen better/preferable results with the WiiM App than with REW?
IMHO you can always get equivalent results to WiiM RC with REW by using similar settings, but REW gives you additional flexibility that doesn't exist in the WiiM RC.

However, WiiM RC is much simpler to use and works pretty well already. And I have a feeling it will get even better as time goes by!
 
This thread is such a great example of a manufacter crowd sourcing subject matter expertise to improve their products. A huge pat on the back to to everyone here. I doubt this thread, or the intended feature improvement, has run it's course so I'll be keeping a close eye on it.

Just one thing, someone on YouTube commented that you can plug the UMIK-1 in to your phone and do room correction in the WiiM app with that. Can someone confirm that please? Also, does it work with Android? And has anyone seen better/preferable results with the WiiM App than with REW?
I use a Dayton, not the Umik, but I think it's the same.
If you connect an external microphone to your phone or tablet, the WHA App sees it. You can then select it and import the relative calibration file.
This is valid for both Android and IOS. Tested personally because I have 2 different tablets
 
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