What products you'd like to see WiiM produce?

If someone really wants a DACless streamer capable of high resolution just get a Raspberry Pi 😉
No. WiiM offers better software.

There's indeed room for a decontented Ultra (no preamp, no EQ, no screen) as a strict streamer transport. That is a complement to the line. I have no doubt that the Ultra will continue to evolve a a jack of all trades, so no loss there.
 
Idea is for the main unit to handle Left, Right, Center, Sub while another WiiM handle the rest of channels.
Isn't that just what the current 5.1 is doing?
Or are you talking about more channels? Cause I could see that being done the same way as currently, though probably with a stronger processor or some other problems.
For example a "Wiim mega ultra super" for the front, center and sub. (would be cool if it had two sub outputs) With HDMI eARC, and HDMI passthrough for consoles, blueray players, streamers etc.
Then you could have a Wiim amp or something driving the rear channels and two or more Wiim sounds for the surrounds, or even use multiple amps with assignable speaker outputs. (for example you could set one to play the left rear and left surround, then the other for right rear and right surround, or you could have one for rears and one for surround)
That could in turn allow them to make wall / ceiling mounts for the sounds, so they can be used as height channels.

Though all of that would only be possible if the main unit was able to process and send out the signal, and everything worked wirelessly without any problems.
 
Isn't that just what the current 5.1 is doing?
Or are you talking about more channels? Cause I could see that being done the same way as currently, though probably with a stronger processor or some other problems.
For example a "Wiim mega ultra super" for the front, center and sub. (would be cool if it had two sub outputs) With HDMI eARC, and HDMI passthrough for consoles, blueray players, streamers etc.
Then you could have a Wiim amp or something driving the rear channels and two or more Wiim sounds for the surrounds, or even use multiple amps with assignable speaker outputs. (for example you could set one to play the left rear and left surround, then the other for right rear and right surround, or you could have one for rears and one for surround)
That could in turn allow them to make wall / ceiling mounts for the sounds, so they can be used as height channels.

Though all of that would only be possible if the main unit was able to process and send out the signal, and everything worked wirelessly without any problems.

Just buy a AVR, or a av pre amp. LOL

Don't want some stupid product that is half way between stereo and AV, that requires more products just to complete.

And not sensible for a company to do it either
 
Or are you talking about more channels? Cause I could see that being done the same way as currently, though probably with a stronger processor or some other problems.
Yes. I am suggesting the WiiM has 4-channel outputs. Two channels for left and right main. The other two channels can be assigned such as dual subs, 1 sub + 1 center, or anything else. Since this unit will be most likely located in the front, having these flexibly assignable outputs can be useful (if DAC output qualities are same between two front channels and these two aux channels). ESS makes 8-channel DAC chips so driving 4 outputs at high quality is doable. I believe this unit is for those who mainly focus on 2-channel audio.
 
Yes. I am suggesting the WiiM has 4-channel outputs. Two channels for left and right main. The other two channels can be assigned such as dual subs, 1 sub + 1 center, or anything else. Since this unit will be most likely located in the front, having these flexibly assignable outputs can be useful (if DAC output qualities are same between two front channels and these two aux channels). ESS makes 8-channel DAC chips so driving 4 outputs at high quality is doable. I believe this unit is for those who mainly focus on 2-channel audio.
Even for two channel audio, Bering able to drive two subs, or even a line in a tap deck would be useful.
Each output should be crossovable and volume setting (fixed / variable) independently.
 
Each output should be crossovable and volume setting (fixed / variable) independently.
Exactly - variable crossover, volume, delay, EQ for the two auxiliary output channels. Multichannel capability is not just for surround setup. For example, many of available audio DSP products are marketed for 2-channel audio - active crossover, multi-sub bass management and etc.
 
A lot of people would like to add "Yandex Music" to the application, it is a very popular service in Russia. And it would increase the promotion of your products. I also wanted to see the possibility of choosing the Russian language in the application interface.
 
Exactly - variable crossover, volume, delay, EQ for the two auxiliary output channels. Multichannel capability is not just for surround setup. For example, many of available audio DSP products are marketed for 2-channel audio - active crossover, multi-sub bass management and etc.
Agree, i forgot delay and eq independent of each channel ;)
 
Yes I currently am forced to use room grouping of my WiiM Ultra with a WiiM Pro Plus in order to utilize my system in 2.2 configuration because the subwoofer out on the WiiM Ultra is only monaural. I really wish the WiiM Ultra supported stereo subs so I don’t need the extra complexity. That being said, it sounds absolutely amazing with the subs crossed at 160Hz and everything perfectly phase-matched (my subs have phase control in fine 1° increments with a separate polarity inversion).

IMG_6838.jpeg

I am able to achieve incredibly smooth response:
IMG_6913.png

However, if WiiM allowed stereo subwoofer output, I could significantly simply my system by removing the second streamer and no longer needing to rely on the grouping function which really complicates things.

-Ed
 
Just got an idea about an updated remote design, with the screen buttons you'd find on an Elgato stream deck.
Each button has a small screen that you can customize with your own image.
If the remote was large enough to house a few of these, to use for the custom presets. Making it easier to remember what's on each one of them.
Realistically that could also allow you to only have two of these screen buttons, but a third button to switch "pages" so you could have more presets.
This could also be used for other features, not just these presets, making for a remote where you don't have to use your phone as much.
(excuse the rather crude mockup. I would imagine the WiiM design team would come up with something more pleasing)
wiimoteidea.png
 
Yeah, 300 euro for the Ultra 500 for the remote...
A stream deck, with 6 of these buttons, is $60 msrp, and often cheaper. So two buttons would be $20 going by their price. Add that to the $40 premium WiiM remote and you're not looking at $580...
 
Yes I currently am forced to use room grouping of my WiiM Ultra with a WiiM Pro Plus in order to utilize my system in 2.2 configuration because the subwoofer out on the WiiM Ultra is only monaural. I really wish the WiiM Ultra supported stereo subs so I don’t need the extra complexity. That being said, it sounds absolutely amazing with the subs crossed at 160Hz and everything perfectly phase-matched (my subs have phase control in fine 1° increments with a separate polarity inversion).

View attachment 22551

I am able to achieve incredibly smooth response:
View attachment 22552

However, if WiiM allowed stereo subwoofer output, I could significantly simply my system by removing the second streamer and no longer needing to rely on the grouping function which really complicates things.

-Ed
I use the sub out of a WiiM Ultra with 2 SVS 3000 Micros. I use an rca splitter to split the signal and I use the 3 band parametric EQ on the subwoofers with Magic Beans. I am extremely pleased with results, I get good bass at all volumes whereas before I had to listen at loud volumes. I’ve torn down my setup and will be setting up a desk setup with iLoud Micros and the SVS subwoofers. When it’s setup and EQ’d I’ll do measure the response.
 
I use the sub out of a WiiM Ultra with 2 SVS 3000 Micros. I use an rca splitter to split the signal and I use the 3 band parametric EQ on the subwoofers with Magic Beans. I am extremely pleased with results, I get good bass at all volumes whereas before I had to listen at loud volumes. I’ve torn down my setup and will be setting up a desk setup with iLoud Micros and the SVS subwoofers. When it’s setup and EQ’d I’ll do measure the response.

Ideally you want to get the two subs aligned with each other, once that's done then align the matched pair to the speakers.
 
May I ask what you mean by aligned? Do you mean level matched in volume? I do that before EQ.

With phase, adjust phase on one sub so you get a flatter overall response.

This is what adjusting phase on a single sub does to response to one speaker, but a similar principle stands for subs, you'll get difference response depending on phase on sub (plus of course placement of either sub)

Use REW room simulator to give an idea what dual subs do

Without alignment, and EQ this is (second image) is before and after, that's with minidsp HD.

Try running a few REW sweeps, speakers disconnected.
Switch both subs on, phase on zero on both
Adjust second 45 degrees phase, run a sweep. Then 90, run a sweep, etc until 180.

Look at response and see what looks the flattest. Once you've got flattest response
Then run Wiim setup, that will then do time alignment of the two subs, then do EQ.
 

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