Recent content by WiiM Team

  1. WiiM Team

    Beta Test: Google Cast with WiiM Multiroom

    Thanks very much for your feedback! We will check the root cause ASAP!
  2. WiiM Team

    Beta Test: Google Cast with WiiM Multiroom

    Hi WiiM Community, We’re looking for beta testers to try our latest Google Cast improvements. This beta is currently limited to WiiM Ultra devices. What’s included in this beta Google Cast now supports group playback via WiiM Multiroom. Supports wireless WiiM Sub Pro for bass output. What to...
  3. WiiM Team

    Beta Test: Stereo Pair

    Hi everyone, Thanks for all the feedback and discussions — we’ve carefully reviewed everything shared here. We’ve consolidated your inputs internally and will discuss them with the team to evaluate improvements and define a plan for future updates. Really appreciate your support and please...
  4. WiiM Team

    🎉 WiiM Home TV App Update — Now Available for Android TV & Fire TV!

    Hi @Wiimer , The number of presets is currently 12. We’re actively working on expanding this to 32—stay tuned!
  5. WiiM Team

    WiiM Ultra Firmware v5.2.812661 - Apr 2, 2026

    Please review the WiiM Ultra update release notes below. If you encounter any issues, feel free to reach out to us. This firmware update is being rolled out in stages, with devices updating sequentially over the next few days. 5.2.812661 (In Progress) Release date: Apr 2, 2026...
  6. WiiM Team

    Beta Test: Stereo Pair

    Hi WiiM Community, We’re looking for beta testers to try the new Stereo Pair experience. You can easily pair two WiiM Sound or WiiM Sound Lite devices into a stereo setup, and their volume will stay in sync. In the next version, they will also stay consistent in EQ, Pre-Gain, Dynamic Bass, and...
  7. WiiM Team

    Persistent Qobuz Connect problem

    Hi @Sliphorn , Our engineers are working on improving the Qobuz Connect issues. We plan to release a beta firmware update to address them.
  8. WiiM Team

    Two Versions of Playback Control on Lock Screen / Now Playing Widget on iOS with Tidal

    We have investigated this issue and found that the latest version of the TIDAL app does not adjust the volume when running in the background during TIDAL Connect playback. The previous version works as expected. We have reported this issue to TIDAL, and they are currently investigating it...
  9. WiiM Team

    Tidal Connect volume issue from iPhone

    Hi @BuTTuS , We have investigated this issue and found that the latest version of the TIDAL app does not adjust the volume when running in the background during TIDAL Connect playback. The previous version works as expected. We have reported this issue to TIDAL, and they are currently...
  10. WiiM Team

    WiiM Home App v3.5.2 Update – Mar 13, 2026

    Hi @Maurizio, Sorry about the confusion. This feature will be available in an upcoming firmware update.
  11. WiiM Team

    WiiM Home App v3.5.2 Update – Mar 13, 2026

    Hi @Wiimer , Thanks very much for your feedback, we will check these issues promptly.
  12. WiiM Team

    WiiM Home App v3.5.2 Update – Mar 13, 2026

    Please review the app update release notes below. If you encounter any issues, feel free to reach out to us. App Version: 3.5.2 Beta Features 1. Simultaneous Output (Beta): Supports Optical/Coaxial with Line Out for simultaneous playback. Enable it on the Audio Output page. 2. Stereo Pair...
  13. WiiM Team

    WiiM Ultra Firmware v5.2.705437 - Jan 23, 2025

    Hi @Jumii, Sorry for the inconvenience caused! We’ll look into this issue and work on improving the queue limitation.
  14. WiiM Team

    WiiM Amp Ultra Firmware v5.2.809633 Update - Mar 3, 2026

    Please review the WiiM Amp Ultra update release notes below. If you encounter any issues, feel free to reach out to us. This firmware update is being rolled out in stages, with devices updating sequentially over the next few days. 5.2.809633 (In Progress) Release date: Mar 3, 2026...
  15. WiiM Team

    Deezer Deezer won't play from Wiim home app

    Apologies for the inconvenience. This issue is related to an update toDeezer's APl. We have contacted our API provider and are waiting for Deezer to resolve the problem.
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