Beta Test: Audio Spectrum Display for WiiM Ultra

Just testing...
Yes, eye-candy effect is alive and kicking but two rows for track title and below again track title and album is excessive and cuts the vertical estate available for the visualization, thus heavily limiting how many levels are represented.

At this beta stage it's nothing to write home obviously, but let's see what this thing could become.
At least, no longer crazy needles to deal with. 😆
 
Interesting that it works for line out but not bluetooth out to a speaker

It works mainly well but due to screen size and distance from listening position to WiiM Ultra I would prefer less bands... If that could be configurable would be great: 8, 16, 32 bands...

Another nice add-on would be the option to have a kind of previous maximum indicator with some decay time (per band).
 
It works mainly well but due to screen size and distance from listening position to WiiM Ultra I would prefer less bands... If that could be configurable would be great: 8, 16, 32 bands...
And the option to remove the text 😁
Another nice add-on would be the option to have a kind of previous maximum indicator with some decay time (per band).
That is actually what @WiiM Team showed in the first post in the tread.

I don't know why they changed that in the implementation?
 
It's probably also been mentioned that the opening post has simple 'round' values on the axis, such as 500, 1k, 2k, 4k whereas the actual screen has 1k6, 2k5, 6k3 etc.
My RME shows third octave bands too (vs octave bands in the opening post), but it does feel more cluttered.
Maybe just because there are more 'buckets' and therefore more labels?
 
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