Room Fit strangeness

deanerino

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Joined
Jan 13, 2023
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Location
Greenville SC, USA
Finally finally got my Dayton Audio mic and the calibration file downloaded and incorporated into the Wiim app. The sound is mahvelous! The strangeness is while calibrating the speakers, the screen asks "Did you hear deep bass?" Well, no. All we heard was something like running water while a shape revolves on the screen. Instead of "play again" for the third time, I went to next as it's the only option, even though I did not hear "deep bass". I don't have a sub woofer, just some neumi BS5's and my bass response dives off a cliff at about 75hz or so. So maybe it was there and we really didn't hear it. Be that as it may, for folks like me, it seems a little confusing. Or maybe there's something I'm missing? It seemed loud enough? Is the software asking me to make it louder until I hear the "deep bass" ? thanks.
 
Finally finally got my Dayton Audio mic and the calibration file downloaded and incorporated into the Wiim app. The sound is mahvelous! The strangeness is while calibrating the speakers, the screen asks "Did you hear deep bass?" Well, no. All we heard was something like running water while a shape revolves on the screen. Instead of "play again" for the third time, I went to next as it's the only option, even though I did not hear "deep bass". I don't have a sub woofer, just some neumi BS5's and my bass response dives off a cliff at about 75hz or so. So maybe it was there and we really didn't hear it. Be that as it may, for folks like me, it seems a little confusing. Or maybe there's something I'm missing? It seemed loud enough? Is the software asking me to make it louder until I hear the "deep bass" ? thanks.
This sounds like a bug. Admittedly, I've never been asked that question. It sounds like it might be intended for use with the WiiM Sub Pro or an upcoming calibration process in multi-channel configuration. Maybe the wrong string slipped into the standard RoomFit code.

What is your WiiM device and which firmware revision is it on? Which is the version number of the WiiM Home app?

If you find the time to do so it would be great if you could take a screenshot and send it to WiiM directly through the WiiM Home app: Tap on "More...", the "Feedback". You can describe your finding and attach screenshots (or other files if needed).
 
Finally finally got my Dayton Audio mic and the calibration file downloaded and incorporated into the Wiim app. The sound is mahvelous! The strangeness is while calibrating the speakers, the screen asks "Did you hear deep bass?" Well, no. All we heard was something like running water while a shape revolves on the screen. Instead of "play again" for the third time, I went to next as it's the only option, even though I did not hear "deep bass". I don't have a sub woofer, just some neumi BS5's and my bass response dives off a cliff at about 75hz or so. So maybe it was there and we really didn't hear it. Be that as it may, for folks like me, it seems a little confusing. Or maybe there's something I'm missing? It seemed loud enough? Is the software asking me to make it louder until I hear the "deep bass" ? thanks.
Hi @deanerino,

This is our stupid mistake on the Android app, we will fix it ASAP.
 
Roomfit doesn’t seem to do anything on Pro Plus. I change settings and profiles and turn it on and off and no change where I used to hear significant changes between profiles. No deep bass despite it showing a boost of 12 db. I have two REL subwoofers and could get tremendous bass before. Turn Roomfit on, turn it off, turn eq on, turn it off. Change eq settings. Nothing works.
 
Roomfit doesn’t seem to do anything on Pro Plus. I change settings and profiles and turn it on and off and no change where I used to hear significant changes between profiles. No deep bass despite it showing a boost of 12 db. I have two REL subwoofers and could get tremendous bass before. Turn Roomfit on, turn it off, turn eq on, turn it off. Change eq settings. Nothing works.
I'm currently in the same situation with the WiiM Amp Pro. Have these RoomFit profiles been imported from prior runs into the new format?

In any case you should send feedback to WiiM directly through the WiiM Home app: tab "More..." => "Feedback". This will include device logs for WiiM to analyse.

I will do the same.

Edit: This could also be related.to the WiiM Home version. Yet another reason to file a ticket.
 
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Hi @User456101 and @harkpabst
I tried Room Fit with the Ultra and noticed the same thing. After applying the curve, the resulting profile, activating or deactivating Room Fit didn't change anything. With the old Room Correction, applying the resulting corrections made a very noticeable difference. Activating or deactivating the RC changed the sound by 100%.
I even thought I was seeing double, but now I'm consoled. I'm in good company, and my ears aren't damaged. ;)
A curious thing. I tried performing a room correction with House Curve and then manually entered the results into a Room Fit profile. Well, I don't know why, but in this case the difference in sound between turning Room Fit on and off is noticeable and clearly audible.🤔
I'll lend a hand and open a ticket via the app.
I know this isn't the right place, but since I'm here, I'd like to ask you something.
Without any news or comment from WiiM, I discovered by pure chance that a new option, "Non Boost Mode," has appeared in the Room Fit settings in the Apple app. It seems to prevent clipping. Does anyone know if it works, how it works, and if it's actually useful?
 
Well, I don't know why, but in this case the difference in sound between turning Room Fit on and off is noticeable and clearly audible.🤔
I intended to do the same but didn't have the time, yet. This might indicate that the imported profiles do not work as they are, but manually saving them fixes the problem.

I had just tried to re-save them without making any actual change, but in this case the Save button probably does nothing as there is nothing that needs to be saved.

Without any news or comment from WiiM, I discovered by pure chance that a new option, "Non Boost Mode," has appeared in the Room Fit settings in the Apple app. It seems to prevent clipping. Does anyone know if it works, how it works, and if it's actually useful?
This has previously been called "Cut-Only Mode" (which didn't describe it too well) and has now been renamed to "Non-Boost Mode".

From my experience so far it does exactly what it says on the tin: Individual filters can have positive or negative gain (as much as you allow in the settings) but the total boost is never above 0 dB, so no digital clipping can happen when applying the room correction.

I liked the results every time I tried it and have now set my volume limit to 100% again.
 
I intended to do the same but didn't have the time, yet. This might indicate that the imported profiles do not work as they are, but manually saving them fixes the problem.

I had just tried to re-save them without making any actual change, but in this case the Save button probably does nothing as there is nothing that needs to be saved.


This has previously been called "Cut-Only Mode" (which didn't describe it too well) and has now been renamed to "Non-Boost Mode".

From my experience so far it does exactly what it says on the tin: Individual filters can have positive or negative gain (as much as you allow in the settings) but the total boost is never above 0 dB, so no digital clipping can happen when applying the room correction.

I liked the results every time I tried it and have now set my volume limit to 100% again.
Hi @harkpabst
Thanks for your reply. Now i know what that function should do. I’ll give it a try.
Often at WiiM are lacking in informations. They add new functions, or modified functions without a word of explanation.
 
I'm currently in the same situation with the WiiM Amp Pro. Have these RoomFit profiles been imported from prior runs into the new format?

In any case you should send feedback to WiiM directly through the WiiM Home app: tab "More..." => "Feedback". This will include device logs for WiiM to analyse.

I will do the same.

Edit: This could also be related.to the WiiM Home version. Yet another reason to file a ticket.
This doesn't appear to affect the WiiM Amp. The imported profiles work as expected. Strange.
 
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