Firstly, let me say that MQA had a big misunderstood. It is a great way to save space and bandwidth, keeping the core quality of hi-res recordings. What was wrong, was the mystical aura that makers wanted to give to it. There was a royalties problem also...
Also, it was not lossy in audible range, it compressed only the ultrasonic part, using some of less significant bits.
It also has its own antialias filter algorithm, giving similar but not equal results as minimum phase ones.
When delivered via 48KHz 24bit files, it made sense. When delivered on 44.1KHz 16bit files, the space reduction part is lost, and it remains the own antialias part and less than 16 bits to use, loosing i my opinion, the need to use it. 44.1KHz 16bit mqa files, are nevertheless still very good to ear an no particular problems with them.
Nowadays, Tidal has quite all files coming from hi-res masters, available in hi-res flac, many of them are still available in MQA, if the device used is not yet compatible with Flacs (not the case of WiiM).
All new editions are substantially in flac hi-res format, just few ones are mqa and this depends from the producer, non Tidal choice.
In the whole library, are still presented some mqa derived from 44.1KHz 16bit masters and delivered in such bit depth. Nothing to blame about, since they sound equally good to CD quality counterpart.
With now available network speeds, it makes less sense use mqa, the only reason could be its different antialias behavior but why don't use original hi-res and feel happy?
So, to recap, it's not true that MQA is lossy in the way of common belief and it's not as bad as depicted.