Perhaps you'll be interested to try this - today I wanted to see if there's any way to workaround the current limitation of RoomFit where we target level isn't set optimally due to the fact that the correcting range is also used to calculate the target curve level.
So while normally I'd suggest to set the RoomFit correction range upper frequency to about 400Hz, I wanted to see what happens if I set the upper limit to a much higher frequency - in the below test I chose to use 20Hz to 8000kHz range in RoomFit.
With this setting the target level was correct in both channels (as expected), but I was very pleasantly surprised to see that RoomFit still chose to assign all of its filter bands at frequencies under 500Hz:
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Note that this will only work in some cases, mainly those where bass level is significantly higher than the mids and treble (so mids and highs stay below the target), and where a calibrated measurement microphone is used to measure. So it might work in your case, but we can't be sure without testing.
In case you decide to test it out I'd be interested to see your results. If you see RoomFit assigns any filters with significant gains above about 500Hz I'd advise to use the previous calibration instead. At least until WiiM improve their RoomFit algorithms.
In my case this RoomFit profile ("no boost mode") compares very favorably to a correction I created with REW (with only negative gain filters used):
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Note that I used a slightly different target for the REW correction, which explains most of the differences.