OldDickieBaker
New member
- Joined
- Sep 11, 2024
- Messages
- 3
I’m experiencing an ongoing issue with my WiiM Ultra streamer when using external DACs, and I’m wondering if others have encountered the same problem.
The issue is as follows: whenever the sample rate changes, I hear loud popping sounds – sometimes 2, 3, or 4 consecutive pops. This also happens when the WiiM wakes up from standby or goes to sleep, with a loud single pop. It occurs consistently whether I’m using my Denafrips Ares II DAC or when I previously used an SMSL RAW MDA-1 DAC, which I ended up returning thinking it was faulty.
I’ve tried multiple connection methods – USB, coaxial, and optical – but nothing seems to resolve the issue. I’ve also experimented with changing the buffer settings, fixing the sample rate, but none of these adjustments have worked.
I’ve searched this forum extensively, and more broadly online, and while I’ve seen some reports of similar issues, I haven’t come across any concrete solutions.
I’ve raised a support ticket with both WiiM and Denafrips but am still trying to figure out if this is a common issue with the WiiM Ultra when paired with certain DACs or if there’s a fix I’ve overlooked.
Has anyone else experienced this? If so, have you found a solution or workaround?
To provide more context, here’s a description of my current setup:
Streamer: WiiM Ultra, connected via coaxial to the DAC.
DAC: Denafrips Ares II.
Preamp: From the Denafrips, I run into a Schiit Saga II preamp.
Amplifiers: XLR out from the Saga II into two Schiit Vidar monoblocks.
Source: I’m using Tidal through ROON.
Any help would be greatly appreciated!
The issue is as follows: whenever the sample rate changes, I hear loud popping sounds – sometimes 2, 3, or 4 consecutive pops. This also happens when the WiiM wakes up from standby or goes to sleep, with a loud single pop. It occurs consistently whether I’m using my Denafrips Ares II DAC or when I previously used an SMSL RAW MDA-1 DAC, which I ended up returning thinking it was faulty.
I’ve tried multiple connection methods – USB, coaxial, and optical – but nothing seems to resolve the issue. I’ve also experimented with changing the buffer settings, fixing the sample rate, but none of these adjustments have worked.
I’ve searched this forum extensively, and more broadly online, and while I’ve seen some reports of similar issues, I haven’t come across any concrete solutions.
I’ve raised a support ticket with both WiiM and Denafrips but am still trying to figure out if this is a common issue with the WiiM Ultra when paired with certain DACs or if there’s a fix I’ve overlooked.
Has anyone else experienced this? If so, have you found a solution or workaround?
To provide more context, here’s a description of my current setup:
Streamer: WiiM Ultra, connected via coaxial to the DAC.
DAC: Denafrips Ares II.
Preamp: From the Denafrips, I run into a Schiit Saga II preamp.
Amplifiers: XLR out from the Saga II into two Schiit Vidar monoblocks.
Source: I’m using Tidal through ROON.
Any help would be greatly appreciated!