I guess buying a remote would be the easiest and cheapest option compared to buying a calibrated mic or an iPhone.I really like the idea of room correction but don’t own a remote and probably would not buy one just to get this feature.
Already got an iPhone though and I have no use for a WiiM remote - as things stand.I guess buying a remote would be the easiest and cheapest option compared to buying a calibrated mic or an iPhone.
You could already use Housecurve App and the available 4 PEQ filters to perform basic room correction if you want.Already got an iPhone though and I have no use for a WiiM remote - as things stand.
I don’t recall WiiM revealing any details on how it might be done - there certainly has been a lot of speculation, hopes and wishes from users though…I read about this just after posting my reply, but I'm not sure if the information came straight from WiiM.
Well remembered That looks like they’re considering the pin hole mic on WiiM devices, but surely that would be pointless as that’s generally not at the listener’s position?I think it was the only mention of mic by the team.
Post in thread 'What products you'd like to see WiiM produce?' https://forum.wiimhome.com/threads/what-products-youd-like-to-see-wiim-produce.725/post-22722
Exactly, I thought the same thing at the time.Well remembered That looks like they’re considering the pin hole mic on WiiM devices, but surely that would be pointless as that’s generally not at the listener’s position?
I’ve actually tried to download the HouseCurve app but even though my iPhone is up to date, it needs a newer version of iOS before it will install. ThanksYou could already use Housecurve App and the available 4 PEQ filters to perform basic room correction if you want.
We need to put the WiiM on head.I do not like the inner cinema seeing someone sitting on the WiiM sending very special test tones.....
To the best of my knowledge, which might well be outdated, it is not possible to plug a USB microphone into a an Android device and simply operate it like the system microphone. At least some years ago every app had to explicitly implement the support. If this is still the case, it makes implementing such support less attractive for vendors of specialised software, like LinkPlay.
It's seems not to be as straight forward as with iOS devices. Dayton Audio for example does offer a calibrated USB mic for iOS and Android, but rather vaguely speaks of plugging "it into the USB-C of a supported device" in the quick reference guide (no real user manual available). Nubert is offering a dedicated measuring microphone for products like the nuConnect ampX Smart Amp (but chose to misleadingly name it an "Audio Interface" and explicitly recommend using an iPhone when possible).
I don't pretend being an expert in this field, so I will happily wait what WiiM is going to offer.