Just did some listening test and validation with REW using the new "precision" (FDW-based) RC in my living room system.
First how the new "Precision" RC results look in WiiM Home App for a single channel compared to the "standard" RC (i.e. "Precision" RC disabled) for the same channel:

Note that except for the "Precision" RC toggle all other settings in RC were identical between the two trials.
Again we see that with "Precision" RC (FDW) enabled the filters are less sharp - this is expected seeing how FDW with the predefined cycle count smooths the response more at low frequencies. But otherwise it looks reasonably similar in both cases.
Listening to both corrections it is IMO apparent right away that the "Precision" RC has significantly less bass - and IMHO not in a good way. Kick drums and bass lines lose a lot of their impact, and consequently the tonality turns bright-ish.
Next I measured the in-room response in REW with either correction applied and got the following responses:
As we can see, the "standard" RC response matches the B&K curve very well, while the "precision" RC undershoots the target <100Hz by 5-6dB.
I guess some might perceive this as improved clarity, but to me it sounds bright and bass-deficient; so much so that I suspect there is a bug in the new RC algorithm. The difference is as if I used the "flat" curve instead of "B&K"!
The "standard" RC is IMHO definitely better in bass level, but due to the indiscriminate use of positive-gain filters it is IMO also not ideal. To be honest I still prefer my own REW-generated corrections to both of these algorithms - though if I had to rely on WiiM RC I'd personally keep the "Precision" RC off and just use the standard algorithm.
@WiiM Team As you can see above, the bass response with "Precision" RC enabled is significantly below the target. Could this be a bug in the new RC algorithm? Could it be related to the fact that I use a subwoofer/bass management in this system, since there was a similar issue when individual channel correction with subwoofers was introduced?
First how the new "Precision" RC results look in WiiM Home App for a single channel compared to the "standard" RC (i.e. "Precision" RC disabled) for the same channel:

Note that except for the "Precision" RC toggle all other settings in RC were identical between the two trials.
Again we see that with "Precision" RC (FDW) enabled the filters are less sharp - this is expected seeing how FDW with the predefined cycle count smooths the response more at low frequencies. But otherwise it looks reasonably similar in both cases.
Listening to both corrections it is IMO apparent right away that the "Precision" RC has significantly less bass - and IMHO not in a good way. Kick drums and bass lines lose a lot of their impact, and consequently the tonality turns bright-ish.
Next I measured the in-room response in REW with either correction applied and got the following responses:

As we can see, the "standard" RC response matches the B&K curve very well, while the "precision" RC undershoots the target <100Hz by 5-6dB.

The "standard" RC is IMHO definitely better in bass level, but due to the indiscriminate use of positive-gain filters it is IMO also not ideal. To be honest I still prefer my own REW-generated corrections to both of these algorithms - though if I had to rely on WiiM RC I'd personally keep the "Precision" RC off and just use the standard algorithm.
@WiiM Team As you can see above, the bass response with "Precision" RC enabled is significantly below the target. Could this be a bug in the new RC algorithm? Could it be related to the fact that I use a subwoofer/bass management in this system, since there was a similar issue when individual channel correction with subwoofers was introduced?