OK, I'll try the V30 again when I get a chance tomorrow probably after a system reboot. I presumed it's a Wiim app issue, as the dayton works fine with the V30 for other apps.I think the location information is being sent while the RC is running (My phone shows an icon indicating that.); rebooting the WiiM device may resolve the error.
Sorry, I mistook it for a Wi-Fi icon.OK, I'll try the V30 again when I get a chance tomorrow probably after a system reboot. I presumed it's a Wiim app issue, as the dayton works fine with the V30 for other apps.
Well, actually I was asking for more slots, hence my question about hardware limits. But yes, one can always change the last two items manually, or so, you're right.I limit EQ to 40-250hz then modify one of the ten slots with minor adjustments
Wiim doesn't recommend EQ over 4khz and phone mics are inaccurate much over that so I'm puzzled why folks bother with full range EQ using their phone mics even if it's technically possible...I have the plain S23. Seems your tests also have this strange deep food in the higher frequencies:
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Even on iPhone if you set full range rc, it cut many highs and the default is good starting point. The result is similar to yours.I have the plain S23. Seems your tests also have this strange deep food in the higher frequencies:
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I did a reboot of both the Wiim and the phone, and the problem persists. Yet the Dayton mic is working perfectly well with Spectroid, Audio Tool and Sound Recorder.Sorry, I mistook it for a Wi-Fi icon.
However, the device may be offline when you get that error, so perhaps a reboot is still valid. (This is just a tip from our support team.)
After the Test Sound is played in RC, the measurement start screen shows the microphone currently in use. Does it show "built-in microphone"?I did a reboot of both the Wiim and the phone, and the problem persists. Yet the Dayton mic is working perfectly well with Spectroid, Audio Tool and Sound Recorder.
Didn't notice that as I'm holding the phone level with my head!After the Test Sound is played in RC, the measurement start screen shows the microphone currently in use. Does it show "built-in microphone"?
In my case, "h2w" is displayed.
Also, does the error only occur when the IMM-6 is connected to the 3.5mm jack on the LG?
If the RC cannot recognize the external microphone, the built-in microphone will be used, so the error will not usually occur.Didn't notice that as I'm holding the phone level with my head!
Yes, the built in mic on the V30 works.
I tried with and without the Drayton. The app is distinguishing between it and the built in mic.If the RC cannot recognize the external microphone, the built-in microphone will be used, so the error will not usually occur.
Please try submitting a support ticket through the feedback section of the WiiM app right after the error screen appears. Let the team know that the IMM-6 microphone is not working and the error occurs, and they should be able to check the device logs for you. If you do so, please also attach a screenshot of the error screen.
Correct. Any increase via EQ, even 3-5db has got to ensure at least that much additional allowance in headroom, which is what is done using the Roon and Anthem systems I use. It's unclear what if anything WiiM is doing in this regard.Boosting by 9/10dbcis a really bad idea. I'd go though any positive values and zero them
My AV pre a tonewinner at300 comes with calibrated mic with file and it's EQ system is flattens as much as possible so that includes multiple +12db boosts.
Not only does it sound bad but boosting that much saps power and is not recommended
I realise that, my point is it's a bizarre and inconsistent result, I've taken multiple measurements today using 3 different devices with in built and with a Dayton mic. These are with the Dayton and the most bizarre. I wouldn't dream of applying eq that required such a large boost at low frequencies.Boosting by 9/10dbcis a really bad idea. I'd go though any positive values and zero them
My AV pre a tonewinner at300 comes with calibrated mic with file and it's EQ system is flattens as much as possible so that includes multiple +12db boosts.
Not only does it sound bad but boosting that much saps power and is not recommended
Well, it just got even more confusing. I remembered I have a Galaxy Tab that has a headphone jack, so installed the Wiim app and set it up. I took three consecutive readings with the sound system hardware settings unchanged from earlier. I now have another completely inconsistent dataset, and not even sure what device is throwing up the errors!
I noted that it showed the mic as "h2w" but the results are wild. I didn't take any with the built in Tab mic, as by this time my wife and both dogs have gotten p1ssed off at the whooping noises
I'll have to wait and see what I get with the S23 + ADC adapter tomorrow.
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I might have figured out the isue with the Tab A8 I was using, it might not have TRRS jack, so the Dayton isn't being used (despite there being a note that flashes up when you plug it in saying using external mic). I also chatted with a samsung expert and they told me it was headphones only.