WiiM Home App v3.2.2 Update – May 23, 2025

Please review the app update release notes below. If you encounter any issues, feel free to reach out to us.

App Release Version
v3.2.2

What's New:

1. Center Channel for Dolby 5.1 Setup: Assign a device as the Center Speaker (requires upcoming beta firmware update).
2. Improved Qobuz Browsing: A redesigned layout that enhances navigation, bringing it closer to the native Qobuz app experience.
3. Thumb Up/Down for Pandora: Support for thumbs up and thumbs down functionality on Pandora (requires upcoming firmware update).
4. NAS Indexing:
- Support for Minim Media Server indexing to enhance browsing.
- Folder category browsing for Windows Media Player Share in "Advanced Mode."
5. Local Music Improvements:
- Organize music by Composers and Genres for easier browsing.
- Enhanced Genre page layout, organizing tracks, albums, and artists all in one view.
- Add "Date Added" sorting option for tracks.
6. HotMix Update:
- Add "Rap US" and "Rap Francais" radio stations.
- Support for adding to Presets (requires upcoming firmware update).
7. [Android] Track Title Display: Show full track titles for KKBox, NAS, USB, Samba, Local Music, and Qobuz.
8. [Android] MMM for Stereo Room Correction (Beta): Support for Moving Microphone Measurement in Stereo Room Correction. Enable this feature in Room Correction settings. The Moving Microphone Measurement (MMM) for Left/Right Room Correction is coming soon. Stay tuned!
9. Input Rename: Option to restore default input names.
10. Lock Screen Controls for Various Inputs: Support for controlling playback directly from the Lock Screen, except for Bluetooth input.

Bug Fixes:

1. USB Media Library Fix: Fixed incorrect album artist names (requires upcoming firmware update).
2. [Android] Playback Failure Fix: Resolve playback issues caused by special characters.
3. General Enhancements: Improved overall stability, performance, and bug fixes.
 
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Thanks.

On my OnePlus phone the use of the volume side buttons work but not as expected (not absolute volume but relative) and the WiiM Home App take focus even when in the background and another app is using the volume control.

Please refer to ticket #531682 raised 3 weeks ago.

Edit: Just tested new version. Unfortunately still failing in important areas. E.g. The volume control on the lock-screen allows for adjusting the volume between 36 and 58 (depending on initial volume set in WHA).
Same situation here - Pixel 6, Android 16 beta
 
As far as I can get from a lil' calibrated microphone (a simple IMM-6) , I noticed a filters Q management more relaxed.
This makes me suppose that a value integration is actually done, through a larger number of points achieved during the mic travel.
Of course, what happens under the hood and how the device manages those addictional readings is far from my reach.
I don't know why it needs to do the static measurement before the moving microphone procedure. If it didn't do that we would know what the mmm measured response looked like.
 
I don't know why it needs to do the static measurement before the moving microphone procedure. If it didn't do that we would know what the mmm measured response looked like.
It's still the MLP where you want the best result, so this baseline measurement still makes a lot of sense.

WiiM won't explain in full detail how their algorithm works (and why should they?), but I assume that the MMMM will help to find out what's even worth correcting for and what not and to get an idea of the sound energy in the room. Note that we are instructed to walk around our usual listening area, not just to move the mic a couple of inches here and there.
 
It's still the MLP where you want the best result, so this baseline measurement still makes a lot of sense.

WiiM won't explain in full detail how their algorithm works (and why should they?), but I assume that the MMMM will help to find out what's even worth correcting for and what not and to get an idea of the sound energy in the room. Note that we are instructed to walk around our usual listening area, not just to move the mic a couple of inches here and there.
I was moving my mic at listening distance from the left speaker to the right speaker at slightly varying heights. I suppose we can compare results between
1. Stereo sweep
2. MMM with moving mic
3. MMM with stationary mic.
 
I don't know why it needs to do the static measurement before the moving microphone procedure. If it didn't do that we would know what the mmm measured response looked like.
I agree on this point.
First thought is that this MMM procedure needs some homing from which to start, but it also implies that MMM itself is way more complicated than the simple RC itself.
Subjective listening tells my damaged ears that it actually widens the soft spot, and here I prudentially shut my mouth... ;)
 
I don't know any room correction system that does not take at least one measurement from the MLP. :)
 
I don't know any room correction system that does not take at least one measurement from the MLP. :)
MMM measurements include the listening position but don't use a separate sweep measurement.

 
MMM measurements include the listening position but don't use a separate sweep measurement.
It cannot be moving when it is in the listening position, right?

So it's not a matter of moving or not, it's a matter of the test signal used. Ask John Mulcahy which signal is generally better suited to precise room measurements, pink noise of sweeps. ;)
 
It cannot be moving when it is in the listening position, right?

So it's not a matter of moving or not, it's a matter of the test signal used. Ask John Mulcahy which signal is generally better suited to precise room measurements, pink noise of sweeps. ;)
I imagine he prefers pink noise for moving microphone measurements and sweeps for a single listening position measurement.
 
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